AI Dungeon Guidebook
  • Play AI Dungeon 🔗
  • Table of Contents
  • Getting Started
  • New Player Guide
  • AI Dungeon 101
  • Advanced Tips
  • AI Model differences
  • About the AI
  • Account Questions
  • Membership & Benefits
  • Product Updates
How do I play AI Dungeon?

How do I play AI Dungeon?

Playing AI Dungeon

Table of ContentsTable of ContentsGetting StartedGetting StartedNew Player GuideNew Player GuideAI Dungeon 101AI Dungeon 101Adventure AwaitsAdventure Awaits

Common Questions

AI Model DifferencesAI Model DifferencesAbout the AIAbout the AIAccount QuestionsAccount QuestionsCommunity Community Memberships & BenefitsMemberships & BenefitsOther QuestionsOther QuestionsPrivacy & SecurityPrivacy & SecurityStatusStatusTerms of ServiceTerms of Service

How to Play AI Dungeon

AI Dungeon game screen interface example.
AI Dungeon game screen interface example.
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Action Buttons

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Take a Turn: Do, Say, Story, or See

AI Dungeon is a roleplay experience, so click or tap onTake a Turn to give your character Do or Say actions by typing something in the input box. Or, write your own text with Story to move the plot along how you want. Then use See mode to give the AI a prompt to create a picture from, right in the middle of your Adventure.

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Do – Have your character perform an action. Learn more about Do here →

Say – Have your character say what you type. Learn more about Say here →

Story – Have the AI respond to your own narration. Learn more about Story here →

See – Have the AI generate an image. Learn more about See here →

TIP: The AI typically responds best to specific details you enter, so always try to include exactly what you want. If you were to simply type, “> You go in.”, no matter the context that came before it, you might end up giving too much “creative freedom” to the AI as to what should come next. This goes for any of the input modes.
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Continue

Use Continue to have the AI generate another output and move the story along without taking a turn yourself.

TIP: You can also edit text the AI-generated or add your own writing to an AI output by clicking on the block of text, making your changes, and then using Continue to have the AI generate more story from your edited text. Explained more in Edit.
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Edit

Allows you to directly edit previous inputs and outputs.  Click an entry in the story-text itself to edit that entry directly, within the text. Just edit the text, and when you’re done, you can commit your edits by clicking on empty space.

Editing is useful for when you or the AI have made a mistake, or whenever you think something could just be written better. Don’t be ashamed to edit—AI Dungeon has no rules. 

Common changes are to fix a character’s name, add an event, or change the way a thing is stated to work better in context or style.

This can be your most powerful tool when writing coherent stories, as correcting details and grammar is important to preventing the AI from repeating mistakes. If the AI’s response is mostly coherent, but a few things don’t make sense (like wrong names, irrelevant information, other nonsense), edit those mistakes out yourself, and that will help the AI get it right next time.

TIP: The AI never knows when you’ve edited something, meaning your edits directly affect the its writing—after all, it believes that it wrote how you want it to the first time! Improvements to details and styling can immediately improve the AI’s writing.
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Retry

Use Retry to have the AI generate a different version of the latest output. Retrying multiple times creates a ‘Retry Stack’ that lets you choose between different generations. You should use Retry whenever you feel the latest action from the AI derails the story, is incoherent, or you just think the AI can do better.

Note that Retry counts as text-generation, just like hitting the send button, so if you are using credits, retrying will also cost you. The AI isn’t always perfect, so try not to aim for a perfect response every time; if it’s mostly satisfactory, consider editing the finer details yourself, or just move on.

However, if after several retries, the AI is still producing unsatisfactory results, you should consider going back and editing the last action or two, or typing in the first few words of what would be an acceptable response for the AI to work off of.

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Erase

Use Erase to remove the most recent action in the story, whether it is your own or the AI’s.

Erasing is considered an action, which can be undone with the ‘Undo’ and ‘Redo’ buttons explained below.

TIP: You can erase multiple actions at once by scrolling up in your story, editing the output you wish to erase to, and double click/tapping to show an ‘Erase to Here’ popup. After pressing it, you’ll erase to that exact point in the story!
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Undo

Use Undo to go back a step in your adventure. When hitting undo, you will undo the most recent action taken, whatever that might have been.

The Undo button can be clicked multiple times to go back as many actions as you want, even if you want to go back to the very beginning of the story.

This is useful when the AI’s output is incoherent, looping, merely unsatisfactory, or if you just want to go back to a previous point and try another route.

TIP: You can only undo the actions you’ve taken in your current session. If you refresh, you won’t be able to undo any actions taken before that refresh. However, you can always Erase or Edit if necessary.
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Redo

Redo restores the latest action that was undone or retried to its original position in the history.  This can be clicked multiple times, until there is nothing left to Redo.

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Settings

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Adventure Tab

In the adventure tab, you’ll find all sorts of text components to help move your story along, remember information, or customize the appearance of your adventure card.

If they’re all enabled, you’ll find your AI Instructions, Story Summary, Plot Essentials, Third Person Toggle, and Author’s Note in the Plot tab. (If you don’t see one or some of these, you can scroll to the bottom, hit ‘Add Plot Component’ and add them in.)

In the Story Cards tab, you’ll find your existing story cards and be able to create more. Read more about story cards here.

In Details, you will be able to change the picture, name, description, tags, visibility, and rating of your adventure. You can also import story cards from another adventure here.

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Gameplay Tab

In the Gameplay Tab, you will find certain technological, advanced settings that may enhance your play or help with accessibility.

In the AI Models tab, you can change your story generator model. Certain models excel at different things. Check out a more in-depth list of models here. You can also Speed Boost certain free models. Read more about Speed Boosts here →

You can open up the Memory System dropdown and control your Context Length and whether Memories and Auto Summary are enabled or disabled.

You can open up the Model Settings tab and change the internal settings on your story model. Learn more here.

You can open up the Safety tab and choose the filtering you want to have in your story. Safe will filter out all triggering content, Moderate will trigger out most triggering content, and Mature will not filter anything, besides SCIM content. Learn more here.

Under the Image Generator tab, you can change your image generation model and see how many credits it costs to generate.

Under the Testing & Feedback Tab, There are several experimental settings you can disable on or off.

  • You can turn Raw Model Output on, meaning that AIDungeon won’t attempt to cut off unfinished sentences.
  • You can opt into Improve The AI, which means that you may get occasional A/B tests asking which output is better, in order to help improve future models.
  • You can disable the red error warning that you get when you don’t have enough context.
  • Finally, you can inspect the last output to see the context used.

Underneath the Appearance tab at the very top, you can change your adventure’s theme and accessibility features. You can also change certain UI behaviors, such as:

  • Disabling the Text Animation that animates new text as it appears.
  • Enabling larger text and UI sizes.
  • Keep the input open even after a turn has completed.
  • Make Action buttons compact by hiding their labels.
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Menu

The flame icon in the upper left corner of the game screen is a Menu with several options.

You can see the adventure you are currently playing, along with a player list used to invite other players to your adventure.

Here, you can also click the three dots beside your username and change your name. If you have the third person plot component enabled, it will replace “I” in your Do/Say actions into whatever name you changed “You” to into.

You can also see your scales, credits, and exit the game.

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To find experienced players who know more about the interface, join our official Discord server.

On this page

  • How to Play AI Dungeon
  • Action Buttons
  • Settings
  • Menu
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