Playing AI Dungeon
How to Play AI Dungeon
Take a Turn: Do, Say, Story, or See
AI Dungeon is a roleplay experience, so click or tap on
Take a Turn to give your character
Say actions by typing something in the input box. Or, write your own text with
Story to move the plot along how you want. Then use
See mode to give the AI a prompt to create a picture from, right in the middle of your Adventure.
Do – Have your character perform an action. Learn more about Do here →
Say – Have your character say what you type. Learn more about Say here →
Story – Have the AI respond to your own narration. Learn more about Story here →
See – Have the AI generate an image. Learn more about See here →
TIP: The AI typically responds best to specific details you enter, so always try to include exactly what you want. If you were to simply type,
“> You go inside.”, no matter the context that came before it, you might end up giving too much “creative freedom” to the AI as to what should come next. This goes for any of the input modes.
Continue to have the AI generate another output and move the story along without taking a turn yourself.
TIP: You can also edit text the AI-generated or add your own writing to an AI output by clicking on the block of text, making your changes, and then using Continue to have the AI generate more story from your edited text.
Retry to have the AI generate a different version of the latest output. Retrying multiple times creates a ‘Retry Stack’ that lets you choose between different generations.
Erase to remove the last action in the story, either your own or the AI’s. This is included in an effort to separate undo/redo from story actions and include broader user actions, so instead of “undo” meaning “erase”, “erase” means “erase”, which is then an action that can be undone.
The flame icon in the upper left corner of the game screen is a Menu with several options:
Speed Boosts are only available for the Griffin AI model. Read more about Speed Boosts here →
Undo to go back a step in your adventure. This is useful if you accidentally Erase something you didn’t mean to or just want to
most recent visible action, whether it was written by you or the AI. The Undo button can be clicked multiple times to go back as many actions as you want, even if you want to go back to the very beginning of the story.
This is useful when the AI’s output is incoherent, looping, merely unsatisfactory, or if you just want to go back to a previous point and try another route.
TIP: You can also Undo any action, even ones that happened much earlier in the story, by clicking on it to Edit it, then clicking the ‘...’ next to it and clicking “Undo”. You can restore such actions with the “Restore” button.
Restores the latest action that was undone or retried to its original position in the history. This can be clicked multiple times, and will cycle through all of the actions when Retry was used in an action, and any time Undo was used, until there is nothing left to Redo. This is useful for if you change your mind and want to go back to a previous action or AI response.
Redo will only restore the most recent version of an action which has been edited, NOT the original text: edits permanently change the text, and can only be undone by re-writing it again.
TIP: The Redo button will redo every undone or retried action in sequence. For greater control, try using the “Restore” button.
Removes the last AI output and replaces it with a new AI generation. This is especially useful for quickly replacing an AI output you don't like. You should use Retry whenever you feel the latest action from the AI derails the story, is incoherent, or you just think the AI can do better.
Note that Retry counts as text-generation, just like hitting the send button, and uses an action credit. The AI isn’t always perfect, so try not to aim for a perfect response every time; if it’s mostly satisfactory, consider editing the finer details yourself, or just move on.
However, if after several retries, the AI is still producing unsatisfactory results, you should consider going back and editing the last action or two, or typing in the first few words of what would be an acceptable response for the AI to work off of.
TIP: This is the equivalent of hitting Undo once, then clicking “Submit” with a blank text-input to have the AI continue. If you change your mind after Retrying and want the old one back, you can hit the Undo button to get rid of the new entry, then use the Restore button to find the old action and restore it.
Allows you to directly edit previous inputs and outputs. Clicking this button will cause the text to appear in the input box, along with some arrow-buttons to let you go back and forth between visible entries. You can also click an entry in the story-text itself to edit that entry directly, within the text. Just edit the text, and when you’re done, you can commit your edits by pressing the Submit icon, or discard your changes and leave it as is by hitting the ‘X’ button to cancel.
WARNING: Once an action has been edited, you cannot undo those changes unless you are using something like a browser-plugin to do so. If you change your mind, you will have to manually restore that text.
Editing is useful for fixing when you or the AI have made a mistake, or whenever you think something could just be written better: AI Dungeon has no rules. Common changes are to fix a character’s name, add an event, or change the way a thing is stated to work better in context or style.
This can be your most powerful tool when writing coherent stories, as correcting details and grammar is important to preventing the AI from repeating mistakes. If the AI’s response is for the most part coherent but a few things don’t make sense (like wrong names, irrelevant information, other nonsense), edit those mistakes out yourself and that will help the AI get it right next time.
TIP: The AI cannot see the original text after you edit, and doesn’t know the difference between that and the text you replaced it with, meaning your edits will directly affect the AI’s writing: improvements to details and styling made here can improve the AI’s writing after.
TIP: Some players use this for every new action, making edits to the AI’s response and continuing it with their own, then hitting the “Submit” button with a blank input to Continue. As an action can be up to 4000 characters, there is plenty of space!
View the history of all actions/entries removed by Undo or Retry, and Restore one (or more) to where they are. You will see a text box, which you can edit if you want to change the text of those entries, and buttons: an ‘X’ to cancel back out of the Restore menu, a pair of arrows to navigate back and forth through them, and a submit button to restore the action you’re looking at with whatever edits you’ve made.
This can be very handy if you go a little wild with Undo or Alter, if you change your mind about a previous use of Undo or Alter, or if you simply want to review the history of all the actions you’ve undone.
TIP: Depending on preference, some people use this exclusively instead of Redo.
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