Playing AI Dungeon
Getting StartedAI Dungeon 101Adventure AwaitsCommon Questions
About the AIAccount QuestionsMemberships & BenefitsPrivacy & SecurityTerms of ServiceOther QuestionsCommunity Feedback & BugsProduct UpdatesTable of ContentsImportant AI Dungeon Terms and Features
Term | Definition |
Action | Individual entries in the story, created by you, the AI, or another player. You can click these to edit or undo them individually. |
Advanced AI Settings | Options for how the AI generates words, only available to premium users. See Advanced AI Settings for more information → |
Adventure | Individual play-throughs of AI Dungeon, also referred to as a game or story. Learn more about Adventures → |
Author’s Note | A small amount of text added toward the end of player inputs when sent to the AI during gameplay to ; sometimes abbreviated as "AN" or "A/N”. Learn more about Author's Notes → |
Context | Text the AI uses to generate responses. |
Context Engineering | The art of creating context which is specifically made with the AI in mind. |
Context Manipulation | When the interface changes the Context being sent to the AI, by adding things like Memory, World Info, and Author’s Note. |
Current Context | The part of the story which the AI can currently access. |
Input | Text which you type into the Interface, or which the interface is sending to the AI. |
Memory | Text to be added above the current part of the story before it’s sent to the AI. See Memory for more information. |
My Stuff | A collection of your Adventures, Scenarios, and Worlds. Click Here for more info. |
Output | Computer generated text which the AI sends to the interface, or which the Interface shows to you. |
Prompt | A block of text made to start an Adventure, usually the beginning a Scenario, World, Quick Start, or the first thing you type in a custom game. |
Scenario | A template for starting an adventure, usually containing a long prompt to begin the story, text in the Memory, World Info entries, and sometimes Scripting. Click Here for more info on Scenarios. |
Scripting | Program code, written in JavaScript, which makes changes to the text as an Adventure is played. |
Token | Numerical values which correspond to words, parts of words, and phrases, used by the AI to input and output text. Read more about tokens here. |
World | A far more structured template than a Scenario, with a built-in set of scripts which cause World Events to happen in the background. Click Here for more info about Worlds. |
World Events | Situations that occur throughout an Adventure started from AI Dungeon’s own Worlds with events enabled. |
World Info | A set of text-entries to be added to the beginning of what is given to the AI when their corresponding “key” appears in the recent text. See World Info for more information. |
On this page
© Latitude 2024