What are Adventures?

What are Adventures?

What are Adventures?

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When you play AI Dungeon, you are doing so in an Adventure.

“Adventure” is a standalone play-through in AI Dungeon, also referred to as a story. Adventures have a title, description, tags, some settings, and a whole lot of Actions.

Playing an Adventure

The easiest way to create and start an Adventure is through the Play button on AI Dungeon’s main page. Choose the Quick Start option to skip the setup and jump into the action. You will still go through a simple setup to pick your setting and character, but this process is fast and lets you start playing AI Dungeon in a very open world configuration.

You could also look through popular Scenarios and Worlds to start a more structured Adventure.

Gameplay Interface

Adventures take place in the AI Dungeon gameplay interface. Learn more about the modes and controls behind gameplay here.


The meat of an Adventure is the story text, which is comprised of individual blocks called Actions

Actions are sections of text up to 4000 characters long that are created when either you send an input or the AI sends an output. Actions can be individually edited, undone, redone, or permanently erased.

Actions created with Do or Say will be marked with icons to indicate which type of input was used for that action. The AI sees these icons as a > symbol at the beginning of the action.

This icon represents Do actions.
This icon represents Say actions.

Story Mode inputs and AI outputs do not have icons and are indistinguishable from each other. The AI is not shown the gaps between individual actions.

Adventure Settings

Once started, the Adventure Settings let you change aspects of your current Adventure. These settings can be accessed through the gear icon in the upper right corner of the gameplay interface. Go to the meatball menu ••• tab and click Edit Adventure.

Title: This is what the Adventure will be listed as in My Stuff or Search if you choose to Publish it. You should change the name of your Adventure as soon as you know what it’s about, so you can easily find it later.

Description: More information, the first part of which will be displayed with the listing under the title. You can use this to keep more information describing the adventure, which is especially useful if you want to recap yourself later or you intend to publish it.

Tags: You can give your Adventure up to 10 keywords to help find it in searches, either by you (in My Stuff) or by someone else if you Publish it. Tags should be short and simple, the kind of tags other people are using, and the kind of tags people will search for when trying to find Adventures like yours.

Flagged NSFW: Turn this on if your adventure contains NSFW content. If you publish it, this will hide it from safe searches, and keep you in compliance with our content rules.

Publish: Makes it possible for others to see your Adventure and find it in Search.

Unlisted: Won’t show up for other people in Search, if it’s Published, meaning the only way other people will be able to find it is if you link it to them directly.

Allow Comments: Lets people who see your adventure leave comments to tell you what they thought about it. (recommended)

3rd Person Only: Changes “you” in Do and Say actions to character’s name. Mostly recommended for Multiplayer games.

The Title, Tags, and the first few lines of the Description will be shown in the Search results when you or someone else is looking for the Adventure, so it’s recommended that you make them something unique and descriptive.
What happened to Banned Words? The Banned Words feature has been deprecated. Many of you have noticed that the banned words system hasn’t worked well (due to issues with token conversion and logit bias not being supported on many modern models). We believe AI Instructions will be more effective at helping you guide the AI away from words and topics you wish to avoid. Read more about this change →

Prompt Settings

Memory: An Adventure’s Memory is sent to the AI before the latest part of the story every time it generates a response, and is used to give it context for what should happen next. Memory can be accessed from the right sidebar during play. Read more about Memory →.

Story Cards: An Adventure’s Story Card entries are sent to the AI before the latest part of the story if (and only if) one of their keywords came up in the last few sentences. A story’s Story Card library can be accessed from the Edit screen, or the right sidebar during play. Read more about Story Cards →

Author’s Note: An Adventure’s Author’s Note is sent to the AI as part of the latest part of the story to give it hints on what kind of thing it should be writing. The Author’s Note can be accessed from the right sidebar during play. Read more about Author’s Note →

Advanced Settings

Advanced Settings is accessed through the dropdown at the end, which lets you change the variables in the AI’s calculations that let it randomly select the next word. Read more about Advanced Settings →

Finding an Adventure

Profile/My Stuff

Every Adventure you create and play in AI Dungeon is saved to your profile, also known as My Stuff. You can go back and view them or continue from where you left off.

View your Adventure to see how many actions you’ve taken.


Look for a specific Adventure through AI Dungeon’s Search feature. You can read through published Adventures other players have done or find one of your own. This is when it’s helpful to have a unique and descriptive title for every Adventure.


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