Playing AI Dungeon
Understanding AI Dungeon System Settings
There are two groups of system settings to be aware of and learn about in AI Dungeon: your Account Settings and In-Game Settings.
Alternatively, if you are already logged in to AI Dungeon, click or tap on your profile picture at the top of the main pages and select
Settings from the popup menu.
Under Account Settings, you can:
- Change your Username, Email, and Password
- Manage Linked Accounts associated with your AI Dungeon account
- Change or manage your AI Dungeon Membership
- Control your site-wide AI Safety Settings
- Delete your account
We want everyone to have a safe and enjoyable experience playing AI Dungeon, so we provide AI Safety Settings for players to control how the AI generates responses during their games.
There are three levels of AI Safety Settings:
Mature. ChatGPT will only work when the Safe or Moderate levels are selected, but Dragon and Griffin may be used with Mature.
Safe Using the Safe level prevents the AI from generating sexual, hateful, violent, or triggering content.
Moderate Using the Moderate level reduces and limits some sexual, hateful, violent, or triggering content from being generated by the AI.
Mature Using the Mature level will not limit the AI from generating mature, violent, or triggering content, but the AI may still decline to generate content against our policies. You must confirm that you are 18+ when enabling this level.
The AI Safety Settings default to ‘Safe’ and are universal for your account, so changing it under Account Settings will also update it under in-game settings.
Global Banned Words
Global Banned Words is also under AI Safety. Any terms you add here will be avoided by the AI across all Adventures. Individual Adventures may have their own Banned Words component. Learn more about using Banned Words here →
There are three tabs under the Adventure section of your in-game settings:
Story Cards, and
Plot Componentsthat you can add or delete from an Adventure:
Banned Words, and
Third Person. These components are powerful tools that help guide the AI into generating coherent stories. Gameplay still works when Plot Components aren’t added, but you will have a more consistent experience utilizing these features.
Memory Memory is used to increase the AI’s accuracy during gameplay. This text is sent to AI before every player input to keep it informed about the most important aspects of your game. You should include details about unique and relevant parts of your player character and their immediate companions, the story’s setting, or any other overarching story points that aren’t always mentioned but are always relevant. Learn more about using Memory here →
Author’s Note Author’s Note is used to give the AI details about the story’s genre(s), your preferred writing style, or overall tone. This text is sent to the AI toward the end of every player input to keep it informed about how it should generate a response. Learn more about using Author’s Note here →
Banned Words Banned Words is used to tell the AI what terms it should avoid generating during gameplay. This Banned Words component is specific to the current Adventure. Learn more about using Banned Words here →
Third Person Third Person perspective is primarily used for Multiplayer games where multiple characters are adding Do and Say inputs simultaneously. When this component is enabled, everyone in the Adventure will be prompted to enter a name for their character, and that name will be used for their Do and Say actions during gameplay.
When Story Card triggers are used during gameplay, the related entry text is also sent to the AI with the latest input to keep it informed about that aspect of your game. These are used to give the AI a lot of context about recurring characters, common locations, past events, or anything else pertaining to the Adventure’s world. Story Cards are really flexible, so play around with them to figure out how they can best benefit your game! Read more about using Story Cards → Story Cards are the Phoenix version of World Info. Read more about this change here →
You can edit the cover image,
Visibility (Private, Unlisted, or Published), and
NSFW status under the Details tab.
Story Card Import & Export can also be found here. Learn more about Story Card Management here →
There are two tabs under the Gameplay section of your in-game settings:
AI Models and
Testing & Feedback.
In the Story accordion, you can switch the AI model powering your gameplay:
ChatGPT. They each have different characteristics, so selecting a different model will change AI outputs and affect your experience. Try them out to see which one works best for you!
You can also choose a different
Version of those models. Often times, we will have multiple variations of the same model available to players as we iterate and improve these engines. Learn more about our versioning system here →
Premium players can also access
Advanced Settings from this accordion to customize and control how AI responses are generated during gameplay. Learn more about the Advanced Settings here →
Safety Settings The AI Safety Settings default to ‘Safe’ and are universal for your account, so changing this setting in-game will also update it under your Account Settings. Learn more about the AI Safety Settings here →
The Images accordion lets you choose how pictures are generated through See mode in your stories.
All players have access to our
Pixel Art library, a pre-generated cache of pixel images that are keyworded and matched to the prompt you type for See mode.
Premium players get access to
Stable Diffusion, a popular text-to-image model used for creating AI-generated pictures from a See mode prompt. With Stable Diffusion, you can create custom, one-of-a-kind images of your Adventures while you’re playing. Check it out →
Testing & Feedback
You can find and toggle your
Improve the AI setting under this accordion. Toggling this on means you’re opting in to experiments that aid us in evaluating the performance and quality of AI models and versions, which may involve assessing new models for AI Dungeon. Having Improve the AI on during gameplay also opts you in to our Dataset Publication.
You’ll also find
Inspect Input here, which shows a popup with the last block of text that was sent to the AI.
The Display accordion has two togglable controls. If toggled on,
Text Animation will animate new text as it appears during gameplay. If toggled off, new text won’t be animated.
Dynamic Color adds color to the background of your Adventure by using colors from the Adventure cover image and other images in your story.
The Behavior accordion has one toggleable control:
Sticky Turn Input. Toggling this on keeps the Take a Turn input open in the game screen, even after a turn is completed.
Under the Accessibility accordion, you can adjust the
Text Size in the game screen between Default, Large, or Larger.
You can also toggle on
High Contrast and then choose between one of two High Contrast options. This setting modifies on-screen colors to enhance readability for those with visual impairments or anyone who wants a more contrasted game screen display.
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